Valve’s SteamOS isn’t really set up to compete head-to-head with Windows. That’s the word from developer Pierre-Loup Griffais, who chatted with French magazine Frandroid about how the real goal is making sure the software works smoothly across various hardware setups. This comes just as Lenovo has unveiled its Legion Go S, the first third-party hardware that runs on SteamOS.
Griffais explained, “We’re not aiming for a specific chunk of the market or trying to steer users away from Windows. If someone’s happy with Windows, that’s perfectly fine. I’m more interested in creating a system that serves different purposes. If it happens to become a great option for the typical desktop user, then that’s just a bonus. But converting users who are already satisfied isn’t the objective.”
Valve isn’t planning to bring back its Steam Machine concept, despite the strong reception of the Steam Deck.
“At the moment, our focus is on handhelds,” Griffais said.
He noted that as Valve continues to evolve, it enhances their capacity to support different platforms and let users enjoy a seamless experience regardless of the device. “We’ve already made significant strides in making these consoles compatible with screens and controllers,” he added. “While prioritizing a Steam Machine isn’t on our agenda right now, the possibility remains open for future consideration, whether through partnerships or internal development.”