When it comes to massive Skyrim quest mods, there’s no shortage of options, but one in particular has just received a major update that makes it even more impressive. “Death Consumes All,” a mod that initially featured a hauntingly realistic plague scenario, has been significantly expanded. Drawing inspiration from The Witcher 3’s acclaimed Hearts of Stone DLC, this mod promises even more hours of immersive gameplay.
If you’ve been part of the modding community, you might recall “Death Consumes All” first hitting the scene in 2020. Since its release, it has been downloaded over 100,000 times on Nexus Mods. Players were drawn to the intricate, branching storyline and full voice acting that Anbeegod, the mod’s creator, carefully crafted. Many saw the 10-hour adventure as a welcome addition to their Skyrim experience.
Since its initial release, Anbeegod hasn’t been resting on their laurels. Instead, they’ve overhauled almost every aspect of the mod, extending the main questline to an impressive 30 hours. The revamped version, aptly renamed “Death Consumes All – DLC Quest Mod (Revamped),” is now available for the public to explore.
In terms of storyline, the core of the mod remains unchanged: a deadly plague sweeps across Skyrim, employing a game mechanic that mimics the spread of real-world epidemics. It’s a chilling scenario that threatens to transform every living being into the undead. You’ll team up with a well-detailed companion named Livia Salvian to face formidable foes, uncover the mystery behind this catastrophe, and ultimately determine the fate of the realm.
With this new release, much has evolved. Anbeegod has focused on refining the original quests, enhancing their flow, narrative, and script. They’ve also added new quests rich with storytelling and diverse decision-making opportunities, including a fresh opening questline that boosts the total from “over 13” to “over 17.” Voice acting has seen an upgrade too, with an additional 1,000 dialogue lines enriching the mod’s depth.
Additionally, players now have the option to “toggle off the plague,” preventing it from causing mass fatalities—a feature that certainly would’ve been appreciated by medieval folk in the 14th century. Other enhancements aim to create better-balanced battles and minimize bugs and conflicts with other mods, resulting in a smoother gameplay experience.
For those eager for a gritty, undead-filled adventure, this mod offers roughly 30 hours of engaging content. It’s a testament to what the modding community can achieve, even adding a real-world twist. Anbeegod has pledged that 50% of the mod’s donation points will be donated to Doctors Without Borders, aiding their efforts to combat real-life epidemics. Quite the commendable initiative, indeed.