As you journey through the game, you’ll find yourself immersed in diverse cultures, each bringing its own vitality to the narrative. Take the Aedyrans, for instance. This nation holds dear the ideals of rightful rule, leadership, and order. Now, picture them navigating the untamed expanse of Eora’s frontier. It’s fascinating to watch them attempt to blend with the locals—maybe through subtle changes in their attire or by adapting their lifestyle. This dynamic, akin to the “Wild West,” demands a flexibility that doesn’t naturally align with their inherent rigidity, yet it’s crucial for survival in the Living Lands.
“I think of someone who holds [the goddess] Woedica in high regard, placing a premium on principles like law, order, and just leadership above all else,” explains Patricia Patel. “And if Abydon, the Smith, is your deity of choice, it doesn’t negate your belief in other gods. It just means you put a higher value on industry, perseverance, and dedication. This approach allows us to give these factions distinctive traits, making it clearer for players to understand their essence.”
This interplay is vividly evident in the game’s architecture and costume design, each aspect intricately intertwined. “Our world feels like a living, breathing entity,” says Dennis Presnell, the Lead Environment Artist. “What you see in the game reflects what we experienced during its creation. It’s been a really iterative journey that grows as team members introduce new elements or storytelling ideas. We’ve all built on each other’s contributions, creating a world that’s rich in variety yet feels truly integrated and authentic.”